Torchlight II Update 2-RELOADED

Posted 05 Oct 2012 in Game Updates

Torchlight II

Torchlight returns! The award-winning Action RPG is back, bigger and better, with Torchlight II. Runic Games, located in Seattle, is a veteran team composed of the designers and leads of projects including Diablo, Diablo II, Mythos, Fate, and Torchlight, which won the Game Developer’s Choice Award for Best Debut of 2009.
UPDATE 2-RELOADED

Torchlight II captures the quirky charm and furious action of the original, while expanding the world and including the features players wanted most. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo, or online with your friends!
CO-OP ACTION

The most exciting new feature of Torchlight II is the multiplayer component. Play with friends old and new, using the free matchmaking service. Together you’ll discover expansive outdoor areas and ominous caverns; random dungeons teem with a huge variety of all new monsters and villains, powerful magical loot, and quests to complete. Journey through vastly differing locales, enjoying all new weather features, time of day events, and a new and more deeply developed story.
BACKSTORY

Years ago, the Heroes of Torchlight saved the world from the ancient evil, Ordrak. Now someone has stolen the essence of his power, and is using it to upset the balance of the six elements. After witnessing the destruction wrought by this terrible artifact, you’ll begin a quest to uncover the villain’s identity and avert disaster. The trail leads from the beleaguered Estherian Steppes, through the war-torn Mana Wastes and the haunted ruins of an ancient dwarven city, before descending to a realm where no mortal has set foot for thousands of years—and where an even more terrible evil struggles to unleash itself into the world.

System Requirements
OS: Windows XP SP3/Vista/Windows 7
Processor: x86-compatible 1.4GHz or faster processor
Memory: 1GB System RAM
Hard Disk Space: 1.2GB free space (subject to change)
Video Card: DirectX compatible 3D graphics card with at least 256MB of addressable memory.
DirectX®: 9.0c

Genre: Action, Adventure, RPG, Indie
Developer: Runic Games
Publisher: Runic Games
Release Date: Summer 2012
Languages: English

Release name: Torchlight.II.Update.2-RELOADED
Size: 688.54 MB (721,981,657 bytes)

Password: www.skidrowcrack.com

Torchlight II
Torchlight II
Torchlight II
Torchlight II


Torchlight 2 Update 2 (c) Runic games

10/2012 :..... RELEASE.DATE .. PROTECTION .......: Steam
- :.......... DISC(S) .. GAME.TYPE ........: Diablo Clone

The award-winning action RPG is back, bigger and better than ever
Torchlight II takes you back into the quirky, fast-paced world of
bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once
again, the fate of the world is in your hands

Torchlight II captures all the flavor and excitement of the original game
while expanding the world and adding the features players wanted most,
including online and LAN co-op multiplayer. Torchlight II is fast, fun,
and filled to the brim with action and loot. Adventure solo or online with
your friends

Key Features
Multiplayer - Play co-op with your friends via LAN or over the Internet for
free. No subscriptions, no item sales. Our new matchmaking service lets you
find friends, start new games, and join existing games. And, as always, you
can play single-player offline as well

Customizable Characters - Players will create and customize a character from
one of four brand new classes. Each class can be played as either male or
female, with customized cosmetic features and looks to make each individual
character stand out. All new skills and loot give loads of opportunity for
unique character builds

Moddability - TorchED, the Torchlight II editor, will give players the
ability to create their own mods, adding even more content to the world.
Have your friends download the same mod and play together. TorchED will be
available as a separate download very shortly after launch

New User Interface - Torchlight II boasts a new and improved user interface,
designed to be easier than ever for new players to pick up and play. This
intuitive interface ensures you can focus on playing the game the way you
want to

Open World - We're not only in the town of Torchlight anymore Explore vast
overland areas and multiple hub towns, fight through rain, snow, day and
night. Our level randomization ensures new layouts, paths, loot, and
monsters every time you play

New Game Plus - In New Game Plus, the game's not over until you say it is.
Once you've beaten Torchlight II's primary campaign, you can start again
with the same character for a significantly greater challenge. You'll keep
all of the skills, gold, and gear you worked so hard for
Pets & Fishing - These popular features make their return in Torchlight II
in improved form. More choices, better effects, and your pet will still
make the run to town to sell your loot so you dont have to

Read the included .txt for a list of what's new

1. Unrar into your installation directory, overwriting files when prompted
2. Play the game
3. Support the software developers. If you like this game, BUY IT


Patch 1.12.X.7 Notes

This patch increments the save version, and we restructured some of the boss rooms, so random levels will clear and repopulate their monsters and events.

FUNCTIONAL
*Shared stash now creates a backup of itself
*You can no longer 'steal' items from your buyback tab by closing the window with Spacebar
*Can’t drag merchant items onto the buyback tab
*Gambler does not show 'can't equip' X
*CTRL-M will instantly toggle map visibility
*Pet equipment cannot get sockets from enchantment
*Fixed rare crash related to Charming a monster
*Multiplayer logging is reduced, and can be disabled with the NEVERLOG commandline argument (may improve performance for some clients)
*Creating a player in a difficulty other than Normal, directly joining a game, and then exiting, won't revert your stored difficulty to Normal.
*Confirmation box added for quitting without saving
*Fixed a few rare hardware related crashes
*Particle update optimizations
*Various rendering optimizations

GAMEPLAY
*Fixed an issue in multiplayer where non-killing MP players did not receive appropriate XP falloff due to level delta
*Armor Degrade properties now apply properly - degrade armor values are reduced for newly generated item properties to compensate for them working correctly - but don't worry, they will be better than before!
*Zero walkspeed monsters won't attempt to jump down
*Fixed some display issues with Fame level progress
*Wandering (non-town-based) Enchanters have a slightly better range of enchantment strengths. They also now have an approximately 20% chance to get a 'powerful enchantment', which are about 50% better than normal. This is represented by a sound and text message in game.
*Swamp Flier scream debuff will show an appropriate name on debuff icon
*Creep squish blood now has a censored version
*Fixed a few areas where loot from a specific event spawned publicly
*Fixed a few spelling errors
*Act 4 banner should properly display
*Pets can be sent to town from the last 2 boss rooms
*Fixed an issue where occasionally an errant MOUSEUP event could ignore your attack in extremely fast click situations
*DOTs now correctly calculate bonuses from +DMG%
*XP and Fame %bonuses from gear are now capped at +/- 100%
*HP bonus gear will properly be reflected in final health of player to other clients post-zoning
*Game can be saved at any time from the options menu
*Onscreen notification in bottom right of screen when saving takes place
*Console-created items now have an effect that displays that they were cheat-created
*Damage reduction effects on the player are capped to 75%
*Stat expenditures when leveling up are properly synchronized in multiplayer
*When leveling up, your health is properly recalculated on other clients
*Skill cycle keys can now be bound to mouse buttons
*Transmuted items are no longer destroyed if an inventory is full with no place to accept them

SKILLS
*Berserkers are still targetable while performing Savage Rush
*Bramble walls and Ice Prison will properly die offscreen, and if the originator leaves the zone
*Battle Standard's properties are properly exclusive (they don't stack)
*Fixed charged versions of Fire Bash from levels 9-15 using the incorrect effects (weaker when charged!)
*Howl duration fixed (Extended)
*Berserker Wolf Shade master healing property was reduced from 5%+5% per rank to 5% + 2% per rank - and the first rank properly provides healing
*Vortex Hex won't target smashables
*Fixed two ranks of Seismic Slam incorrectly doing electrical damage
*Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier
*Elemental attunement properly benefits from owner’s level
*Elemental Boon should properly speed up cast time on last rank
*Shadowbind should properly rank up duration
*Blast Cannon’s armor reduction effect no longer stacks and works for both fire and physical damage
*Fixed sped up hitframe for male shield skill anim so that it is never skipped when a subsequent skill is queued
*Outlander Long Range Mastery should now affect wands as well
*Prismatic Bolt gains charge at half the previous rate
*Spider Mines should show debuff icons
*Spider Mine summon duration fixed
*Shadowling procs from wand chaos or weapon affixes properly last 20 seconds instead of 3
*Elemental Attunement shouldn’t attack smashables
*Tremor rank 6 should properly perform its charged effect
*Immobilization Copter damage effect shouldn’t stomp on other damage effects
*Berserker Retaliation can only trigger once per second per given target – and no longer procs/leeches
*Rapid Fire and Venomous Hail now use DPS instead of Damage


SCRIPTING
*Fixed some issues with Grom's arena in multiplayer when another player speaks to the NPC while the main area is completed
*Several boss rooms have had structural changes to make it more difficult to cheese them with certain skills
*Various minor level scripting or layout repairs
*Fixed farmable Gel phasebeast room so that XP gain isn't overblown
*Fixed various other farmable phasebeast unitspawners which incorrectly granted XP
*Fixed a few areas where the player could get stuck

NETWORKING
*Fixed a case where backlog of messages for resend would escalate and disconnect the client
*Friends-only games are fixed to synch correctly across lobbies
*Fixes for various serverside issues
*Erroneous ‘Connection Failed’ messages should be fixed
*Games can now be filtered near your level

GRAPHICAL
*Many wardrobe tweaks and fixes

BORING
*Various alterations were made to better support translated versions of the game, and to detect and deal with other language items during trading

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13 Comments

  1. Wynand (01 Jun 2013, 2:04)

    Torrent Please

  2. styx248 (09 Oct 2012, 12:15)

    cant install the game, u should put put notes on how to install

  3. ezanove (08 Oct 2012, 12:57)

    can you plz add torrent link ?

  4. Mongus13 (07 Oct 2012, 23:24)

    alguien q me diga como jugar online no se como hacerlo me suscribi pero tengo q pagar 🙁 no y q es gratis pues.???

  5. shammi (07 Oct 2012, 6:42)

    when you upload it in torrent ? these links take lot of time

  6. Noct117 (07 Oct 2012, 1:05)

    Cheers Skidrow, much appreciated!

  7. lideralter (06 Oct 2012, 4:14)

    espero que traduscan al español este gran juego muchas gracias por este aporte

  8. YE (05 Oct 2012, 19:32)

    not work for me, nothing happen if i changed files

  9. Well (05 Oct 2012, 19:24)

    Do i need apply update 1 before i use update 2?

  10. ZarkosX (05 Oct 2012, 16:21)

    Just a question, in the future will you do a traslate of the game to other lenguaje?

  11. freem (05 Oct 2012, 14:14)

    have no russian language?

  12. daruś (05 Oct 2012, 12:15)

    Thanks <3

  13. sam (05 Oct 2012, 12:08)

    Where the fuck is fifa 13